Anders Jernberg of ERAB recently provided us this very nice presentation regarding termination time: The first rule is that you wish to set it to as low as possible to reduce simulation time. There are basically two reasons for why the termination become a certain value. 1. You might want to simulate some short (in time) physical phenomena where dynamic effects are essential for the behavior, like car crash, hitting a golf ball or whatever. Here you have to estimate for how long you need to perform the simulation to catch the behavior you wish to analyze. That estimation sets the termination time. 2. You wish to perform an analysis where you don't want the inertia effects to affect the results, like applying a static load to a structure. Running the explicit solver and applying the load too fast you will get inertia effects that changes the structural response. Applying a load very fast, and it finally becomes more like an impact simulation. I believe the best way to apply a load for (explicit) static analysis is to ramp it up to the final load using a half sine function shape for the load. The duration for the ramp-up time to get reasonable small kinetic energy compared to internal energy correlates to the eigenfrequency of the system. A minimum reasonable ramp-up time for quasi static analysis is 1.5-2.0 times the normal period (1./frequency) of the system. That sets the termination time in this case. You can reduce the cpu time by allow mass scaling. For quasi- static analysis, I believe selective mass scaling is superior. It will not let you set shorter termination time but the time step can be larger. *** end Anders comments *** __________________________________________________________________________ When you're using explicit time integration, there is no magic cure for long run times associated with simulating very small geometries over relatively long periods of time. Mass-scaling carries a burden of having to confirm that the addition of nonphysical mass does not significantly affect the results (see notes in text file "mass_scaling"). A similar burden exists when time-scaling is employed. Time-scaling is a technique where the loading rate is increased and thus the simulation time is shortened in order to reduce the required number of timesteps. It's important to understand that element size affects the explicit time step size (or added mass in the case of a mass scaled solution). The smaller the element, the smaller the explicit time step (or the greater the added mass). Thus excessive mesh refinement is detrimental to run time in two ways: (1) time step is reduced (or added mass is increased), and (2) more elements much be processed. Make sure that your timestep is not being controlled by only a few small or stiff elements by searching in the d3hsp file for the string "smallest". If there are only a few controlling elements, you can remesh in the vicinity of those elements or perhaps make them rigid. Though it's rather obvious, run only as long as is necessary. This means in the case of a drop simulation, assigning an initial velocity to the dropped object and placing it a very small distance from the landing surface. After impact, run only long enough to get the results you need. Be aware that for lengthy simulations where the number of timesteps goes above half a million or so, you'd be well advised to use a double precision executable of LS-DYNA to minimize error due to roundoff. Running double precision carries with it a cpu penalty of around 30%. Automatic explicit/implicit switching may be an option. Using this technique, the user can specify time windows in which implicit time integration is used as opposed to explicit time integration. An advantage of implicit time integration is that timesteps are not tied to element size and can thus be much larger. Of course, an implicit timestep is also much more expensive in terms of cpu. Further, not all LS-DYNA features and materials are implemented for implicit analysis at this time (though most are). Explicit/implicit switching is discussed in the following archived FEA Information newsletter... http://www.feapublications.com/pages/pdfnews/3feadec.pdf See also: mass_scaling, quasistatic.