Shape Mesh

Purpose:

This interface, often used for generating solid meshes for ALE simulations, can be used to generate solid and shell meshes.

Function:

Box_Solid : Define a box and generate solid mesh of it.

Box_Shell : Define a box and generate shell mesh of it.

4N_Shell : Define four node surface and generate shell mesh of it.

Sphere_Solid : Define a sphere and generate solid mesh of it.

Sphere_Shell : Define a sphere and generate shell mesh of it.

Cylinder_Solid : Define a cylinder and generate solid mesh of it.

Cylinder_Shell : Define a cylinder and generate shell mesh of it.

Circle_Shell : Define a circle and generate shell mesh of it.

Sample:

no sample.

Box_Solid/Box_Shell

  • Region : Use General Selection Interface to get region max and min values.

  • Define_Box : Use Entity Operation Interface to get box max and min values.

  • PMin/PMax : Use Position Dialog to get minimum/maximum point.

  • X/Y/Z : Enter x/y/z-coordinates of minimum and maximum point.

  • Number : Enter number of elements along x/y/z.

  • Size : Enter size along x/y/z.

  • Vx/Vy/Vz : Enter Number/Size along x/y/z.

  • Gap : Extend min/max of box by this value.

  • Target Name : Enter target part name.

  • Target Part ID : Enter target part ID.

  • Start Element ID : Enter starting element ID.

  • Start Node ID : Enter starting node ID.

  • Create : Create mesh for the entity.

  • Reject : Reject the created mesh.

  • Accept : Accept the created mesh.

  • Done : Exit meshing interface.

4N_Shell

4nshell
  • Checkbox P1/P2/P3/P4 :

Use General Selection Dialog to Pick node for point 1/2/3/4.

  • Button P1/P2/P3/P4 :

Use Position Dialog to get point 1/2/3/4.

  • Text P1/P2/P3/P4 :

Enter coordinates in format "x, y, z" for point 1/2/3/4.

  • NxNo. :

Enter number of elements along x.

  • NyNo. :

Enter number of elements along y.

Sphere_Solid/Sphere_Shell

sphere
  • Radius : Enter radius of sphere.

  • Density : Enter density of sphere.

  • Center[Position] : Use Position Dialog to get sphere center.

  • x/y/z : Enter x, y, z of the sphere center.

  • Direct1 : Call Direction Dialog to get direction 1.

  • Direct2 : Call Direction Dialog to get direction 2.

  • dx/dy/dz : Set direction x/y/z for 1/-1 (toggles).

Cylinder_Solid/Cylinder_Shell

cylinder
  • Radius : Enter cylinder radius.

  • Length : Enter cylinder length.

  • Num Ele : Enter number of elements in circumferential direction.

  • Num : Enter number of elements along the length of the cylinder.

  • Position : Call Position Dialog to get position.

  • Direction : Call Direction Dialog to get direction.

  • dirx/diry/dirz : Set direction x/y/z for 1/-1 (toggles).

  • Top And Bottom : Create Top and Bottom Circle Shell.

Circle_Shell

circle
  • Radius : Radius of circle.

  • Density : Density of Circle (Must more than 2).

  • Radius_In : Radius of circle inside.

  • Density_In : Density of Circle Inside (Must more than 2)

  • Angle : Span Angle.

  • Center[Position]xyz : Call Position Dialog to get position.

  • Direct1 : Call Direction Dialog to get direction 1.

  • Direct2 : Call Direction Dialog to get direction 2.

  • dx/dy/dz : Set direction x/y/z for 1/-1 (toggles).